Moonscoop is one of the leading worldwide animation production studios, focused on producing creative, original projects with international appeal and longevity. The company’s award-winning production and creative teams have produced some of the highest-quality and award-winning animated series in the world.  In many cases, these programs become part of Moonscoop’s vast catalogue of animated programming (currently over 3,000 half-hours and growing) which the company’s internal distribution and consumer products divisions exploit on a worldwide basis.  Current projects include Hero: 108, Tara Duncan, Fantastic Four, Casper, Code Lyoko, Titeuf and Wild Grinders, among many others.

A truly global company, Moonscoop is headquartered in Paris and maintains additional studios in France, Wales and Luxembourg, in addition to its significant 25,000 square-foot (2322 m2) production office and studio in Los Angeles.  The company has studios and subsidiaries in these key production communities around the world in order to increase its production capacity, as well as tap into the incredibly creative talent pools and new developments being made in each region.

Taken together, the Moonscoop studios and their talented, creative staff have built an impressive record of high-quality work, delivered on-time and on-budget.

Whether producing for its own and adding valuable rights and titles to its catalogue or producing under commission from a third party – allowing IP owners anywhere in the world to take advantage of the creativity and reliability of the company’s proprietary production systems - Moonscoop is known for delivering both quality and cost effective production solutions.  The scope of work at Moonscoop can range from pre-production to full animation, to post-production and delivery, in all formats for TV series and feature-length films:  Traditional 2D hand-drawn animation, Flash animation, high-definition, 3D CGI mo-cap or key frame, or even unique alternatives like paper cutouts.  The company can also produce a limited amount of live-action if the creative demands of a program require it.